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Post by TheMatt Sun Jun 23, 2013 9:40 pm

Not impossible. But extremely difficult. I actually did it the first time I even played it. I didn't even know about the bad ending until my buddy borrowed it from me and complained about how shitty the ending was. Luckily he had multiple saves and was able to go back. But you're right. The game does a pretty terrible job telling you what you answer has actual consequence... especially considering every dialogue option to that point really didn't impact the story.
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Post by volvocrusher Sun Jun 23, 2013 11:35 pm

Yeah well you also beat Mass Effect 2 your first run without anyone dying. You just get lucky with this kind of stuff
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Post by TheMatt Mon Jun 24, 2013 1:59 am

I'm just bear-y good at negotiating.
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Post by Miraculous Kaydybug Mon Jun 24, 2013 3:47 am

Am I seriously the only person who thought that part in Persona 4 was brilliant?
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Post by Krubixcube Mon Jun 24, 2013 10:36 am

Kayshire Cat wrote:Am I seriously the only person who thought that part in Persona 4 was brilliant?

Yes.
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Post by ajapam Mon Jun 24, 2013 11:38 am

It's brilliant because of the way it convinces you to make the wrong choice. But it's also stupid because it's nearly impossible to make the right choices anyway
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Post by TheMatt Mon Jun 24, 2013 11:51 am

Wasn't the translation messed up that made one crucial answer not mean what it read? At least they tell you to save before you go into that part... so the chances you completely f' yourself is pretty low.
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Post by Captain N Mon Jun 24, 2013 6:37 pm

pspiddy wrote:I can understand how people would get turned off by Wind Waker because of the mechanics; sailing specifically.  But the knocks against the art was stupid. I think now as I thought then, the art is the most incredible and gorgeous of the series. 

I've never played a perfect game. Wind Waker comes close in ALL aspects.
Yes alot of people bashed it for the artstyle because Link was too cartoony, but now alot consider it to have the best artstyle in the series. As for the sailing, they are actually fixing it for the Wii U, you now have the option to sail faster, or normally if you want to keep it old school. As for the art, I agree, it still looks incredible today for a 10 year old game. It may not be perfect, but WW comes close to perfection. Unlike Super Mario World which pure perfection.
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Post by TripOpt55 Mon Jun 24, 2013 6:44 pm

My issues with Windwaker aren't with the artstyle which I love, but the disappointing dungeons (in both number and complexity) and rather predictable and not all that exciting to explore water-based overworld. It is also by what I can tell the Zelda game that started the trend of making them too easy as well. I love the game still, but I do think these reasons put it pretty far from perfection in my mind.
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Post by Captain N Mon Jun 24, 2013 7:17 pm

The dungeons is one of the weakest aspects of the game, so I agree. I wish they would have added the dungeons that were cut out from the original into WW HD. But I heard that while they were indeed cut out, they have already been used in later Zelda games.
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Post by ajapam Tue Jun 25, 2013 12:24 am

I've been playing Fire Emblem on and off, and it's... I don't know. I have a lot of fun when I play it, but I rarely have the urge to play it. This makes no sense to me.

Though I'm sure playing games like The Last of Us or Metroid Prime at the same time isn't helping
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Post by Krubixcube Tue Jun 25, 2013 8:46 am

I like The Witcher 2...getting it to run smoothly on the other hand...
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Post by BretBaber Tue Jun 25, 2013 9:25 am

ajapam wrote:I've been playing Fire Emblem on and off, and it's... I don't know. I have a lot of fun when I play it, but I rarely have the urge to play it. This makes no sense to me.

Though I'm sure playing games like The Last of Us or Metroid Prime at the same time isn't helping

I do the same thing sometimes when playing games.  Sometimes I'll play a game I don't like that much over one that I do like.
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Post by Captain N Tue Jun 25, 2013 9:47 pm

Maybe it's amazon since I'm sure Aksys has done their job of shipping to retail.

@Matt, without spoiling anything, how is Zero Escape so far?
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Post by avidacridjam Tue Jun 25, 2013 11:38 pm

I decided to stop playing Halo 4 anymore about 20 minutes ago (as I'm posting this). I ranted about it over at Pixilbit but basically: control issues in MP kept creeping up and I haven't had a good time with it in so long.

I need to resume Ni No Kuni to feel better.
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Post by TheMatt Wed Jun 26, 2013 12:02 am

I only played Zero Escape for about an hour. It seems pretty cool. Its basically a point and click adventure game with some visual novel stuff. The controls are kinda weird... it took me about 10 minutes to get the hang of it. The first puzzle was pretty clever so I'm looking forward to seeing what's next! I also got Muramusa... I played a lot more of that than Zero Escape.
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Post by BretBaber Wed Jun 26, 2013 12:52 am

What kind of game is Muramusa?  Is it a side scroller action game?  Kind of like a Contra game with a sword instead of guns?  It looks intriguing to me.
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Post by BretBaber Wed Jun 26, 2013 12:52 am

Also, playing Ni No Kuni instead of something else is always the right choice.
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Post by TripOpt55 Wed Jun 26, 2013 2:39 am

I always got the idea Muramasa was a 2D action rpg.

I finished up my Survivor run on The Last of Us, so I think I will give Deus Ex: Human Revolution a shot tomorrow.
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Post by TripOpt55 Wed Jun 26, 2013 3:16 am

It's a keeper. Excellent storytelling and really fun and intense combat/enemy encounters. Without saying too much there is a lot more depth to the combat than say Uncharted which I think will likely give it more replay value for people. Also very lengthy campaign for a linear action(y) game this gen.
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Post by TripOpt55 Wed Jun 26, 2013 3:26 am

Also random video with Sucker Punch from Game Informer. Pretty cool. Talks about the Sly series, playing Thieves in Time, how Sly 3 was kind of rushed, being bought by Sony, plus some other stuff. Love the wall of letters from kids about Sly!

https://www.youtube.com/watch?v=o8awfZTBkGk
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Post by Miraculous Kaydybug Wed Jun 26, 2013 3:42 am

The Last of Us is hands down one of the best games ever made. It's worth full price. I think its worth $60 even if you just play it once. The way it tells its story is brilliant. It's starts a little slow but when you get to Winter MY GOD ITS AMAZING, and this is coming from someone who's not a very big Naughty Dog fan.
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Post by Krubixcube Wed Jun 26, 2013 5:46 am

I'm doing the same pspiddy...avoiding things like the plague (as much as I can)
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Post by TheMatt Wed Jun 26, 2013 7:18 am

Trip, Muramasa is actually a hell of a lot like that Dust game that came out on 360. The only RPG elements are you level up after killing a bunch of enemies and you get some equipment... but that's about it. You can forge swords and what not... but that is basically collecting enough souls (coins in mario) to be able to make them.
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Post by BretBaber Wed Jun 26, 2013 9:52 am

So is it a platformer? An action platformer?

pspiddy, I don't blame you for passing on the Wii version. Their controls do suck.
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