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Ni no Kuni discussion

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avidacridjam
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Post by SanAndreasX Tue Aug 20, 2013 9:24 pm

lenny.b wrote:Although I feel Ni no Kuni (I'm only in Almamoon, so far) is a great game, I feel as though it's a lot slower-paced than I would have initially thought or anticipated it to be. It really seems "child-like" when I play it, but the fact that studio ghibli created it, I really enjoy the animation style. It's not even too far off from Level 5's Rogue Galaxy. Rogue Galaxy, however, felt a lot more ... "grown up", I guess(?) with much fewer tutorial scenes.

Oh well. It's become a little more entertaining with a second party member, now. I'll probably write a review when I'm done (if I'm done before the next term starts).  
Ni no Kuni really starts showing its teeth after you get Esther. That game is balls-to-the-wall tough in some areas.
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Post by SanAndreasX Tue Aug 20, 2013 10:05 pm

pspiddy wrote:San stated it perfectly. The game does open up pretty quickly after Almamoon. The only reason I'm commenting is I literally chortled Sprite out of my nose when I saw San's new avatar. Call me lowbrow but that shit is funny.
George Kamitami FTW.
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Post by lenny.b Tue Aug 20, 2013 10:26 pm

SanAndreasX wrote:Ni no Kuni really starts showing its teeth after you get Esther. That game is balls-to-the-wall tough in some areas.
You were right! After getting Esther and finding out that I can capture familiars and evolve them, I've been playing non-stop for almost 4 hours now. Strangely enough, I seem to be drawn to playing my Mite more than any character I've had so far. :p I'm hoping this is normal.
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Post by BretBaber Wed Aug 21, 2013 12:57 am

Ni No Kuni just gets more and more addicting. I needed it like addicts do drugs.
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Post by lenny.b Wed Aug 21, 2013 1:48 am

pspiddy wrote:Don't forget to check the PS store for some freebie familiars.
WHAAAAAAAAAAAAAAAT?!??!! I'll do this as soon as I get home!!!!!!!!! XD
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Post by SanAndreasX Thu Aug 22, 2013 12:11 am

You are a world-class pusher, spiddy. You just keep enabling Lenny's Ni no Kuni habit. Damn, I'm starting to get excited about Ni no Kuni again!
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Post by lenny.b Thu Aug 22, 2013 12:31 am

I enjoy the draggle (DLC), even though it's got creepy eyes.
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Post by SanAndreasX Thu Aug 22, 2013 1:25 am

lenny.b wrote:
SanAndreasX wrote:Ni no Kuni really starts showing its teeth after you get Esther. That game is balls-to-the-wall tough in some areas.
You were right! After getting Esther and finding out that I can capture familiars and evolve them, I've been playing non-stop for almost 4 hours now. Strangely enough, I seem to be drawn to playing my Mite more than any character I've had so far. :p I'm hoping this is normal.
Same here! I kept the Mite in Oliver's active roster the entire game. I also liked the Draggle, although he's a bit slow, sitll powerful, and I also had a Puss-in-Boats for my final party.
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Post by BretBaber Thu Aug 22, 2013 1:38 am

Mite, and both forms of Puss in Boats. Feline power!
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Post by lenny.b Thu Aug 22, 2013 2:19 am

I just got a Purrloiner and stored it in the Familiar Retreat. After hearing you guys, I'll probably pull it out and work on evolving it meow. Smile
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Post by chocobot Thu Aug 22, 2013 5:58 am

You have to have the pirate kitty with you. Otherwise you are just playing it wrong Razz
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Post by lenny.b Thu Aug 22, 2013 8:35 pm

I shall have it. Soon! Smile
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Post by SanAndreasX Thu Aug 22, 2013 11:56 pm

chocobot wrote:You have to have the pirate kitty with you. Otherwise you are just playing it wrong Razz
There is not a single word in this post that is incorrect. I salute you, ma'am.
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Post by lenny.b Sat Aug 24, 2013 8:18 pm

So I'm on a mission to get the Mornstar and I've just metamorphosed all of my main guys, and everything's gotten tougher due to their low levels. I rarely use anyone except Oliver, but I think I need to start doing so until my Mite becomes mighty once again.
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Post by lenny.b Sat Aug 24, 2013 8:33 pm

Interestingly enough, while I was in the desert (Shimmering Sands?) the overall music and feel reminded me of Legend of Zelda - A Link to the Past... This game has its quirks. When it comes to Level 5, though - I think that they could have improved a bit more on combat tactics. Their previous game Rogue Galaxy had options for your team mates to "conserve MP" and I feel like my party could have definitely used that option. After one battle out of a town, they'd be running on empty already, and that was fairly ridiculous.
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Post by lenny.b Sun Aug 25, 2013 2:48 pm

It wasn't until recently that I started using Swaine's gun to steal items, so I'm enjoying him for the time being. Hahah.
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Post by SanAndreasX Sun Oct 27, 2013 1:09 am

Looks like Ni no Kuni did well enough to make the PS3 Greatest Hits line.
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Post by BretBaber Sun Oct 27, 2013 11:26 pm

I saw that too. Hopefully Level-5 made some cash and make another Ni No Kuni inspired game.
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Post by lenny.b Mon Oct 28, 2013 2:59 am

Have you guys played Level 5's Rogue Galaxy? I highly recommend it if you thoroughly enjoyed Ni no Kuni.
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Post by BretBaber Mon Oct 28, 2013 10:31 am

I have not. Came out at a time when I wasn't playing many games. Level-5 is probably my favorite game company right now so I definitely would like to play it. Haven't played their Professor Layton games, but they don't make bad games (Dark Cloud 1 and 2, Dragon Quest VIII, Dragon Quest IX, Jeanne D'Arc, Ni No Kuni).
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Post by SanAndreasX Tue Oct 29, 2013 3:12 am

I have Rogue Galaxy. It's a great game, although I prefer both Dragon Quest VIII and Ni no Kuni. I still haven't finished it, but I'm thinking of starting a new playthrough and finishing it this time.
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Post by BretBaber Wed Oct 30, 2013 6:18 pm

I wish Square would do more HD remixes. Finally getting on the ball with Kingdom Hearts and Final Fantasy X, so hopefully they get good sales from those and see that it is a profitable venture.
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Post by volvocrusher Sun Jan 19, 2014 2:45 am

Giving this game another shot once again and just want to know what creatures I should capture. Because getting the wrong ones is the exact kind of thing to make me stop playing.
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