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The Last of Us Discussion

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The Last of Us Discussion

Post by TripOpt55 on Tue Jun 04, 2013 6:57 pm



Just wanted a thread to discuss this when it releases. I have decided to not watch any new singleplayer stuff since last E3 I believe to go in fresh, so not much to say other than I'm excited! I did give the multiplayer trailer a look. Sounds a little lacking in modes. The meta stuff seems kind of pointless to me. And I was disappointed to see the wallhack/situational awareness nonsense in there. Otherwise it looked alright if not particularly original. I had something a little more interesting in mind.

Oh I did see there will be New Game + which is always good.
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Re: The Last of Us Discussion

Post by volvocrusher on Tue Jun 04, 2013 7:11 pm

So excited for this game. And I get a new Walking Dead issue next week so it's going to be zombie central!

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Re: The Last of Us Discussion

Post by BretBaber on Tue Jun 04, 2013 8:15 pm

One of my most anticipated games of the year. Have the day off as well so I can hopefully play it all day as long as the girlfriend doesn't have it off. She'll make me clean because she's a party pooper.

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Re: The Last of Us Discussion

Post by BretBaber on Wed Jun 05, 2013 11:39 am

IGN gave The Last of Us a perfect 10. Off the top of my head there are only a few games I can recall them giving that score to...

MGS4, Uncharted 3, GTA 4, and I think Skyward Sword got a 4 and maybe one of the Mario Galaxy games. Can't wait for next week. Apparently there have been like 25 other places giving it perfect scores.

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Re: The Last of Us Discussion

Post by ajapam on Wed Jun 05, 2013 11:46 am

Perfect scores lose all meaning once you give them to MGS4, Uncharted 3, and especially GTA4

I'm sort of worried that the ending is going to turn out basically the same as The Walking Dead. It's still my most wanted game of the year

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Re: The Last of Us Discussion

Post by volvocrusher on Wed Jun 05, 2013 12:24 pm

ajapam wrote:Perfect scores lose all meaning once you give them to MGS4, Uncharted 3, and especially GTA4

Skyward Sword definitely deserves to be grouped with those. Seems Mario Galaxy 2 was the exception to a game getting a perfect score from them and actually deserving it. Let's hope Last of Us is as well.

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Re: The Last of Us Discussion

Post by Miraculous Kaydybug on Wed Jun 05, 2013 1:54 pm

I trust IGN's reviews about as much as I trust myself keeping my clothes on around Cassie.

Just gonna put this out here http://www.ign.com/articles/2011/09/15/gears-of-war-3-review

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Re: The Last of Us Discussion

Post by TripOpt55 on Wed Jun 05, 2013 3:52 pm

I don't think even Mario Galaxy 2 deserved a 10 so they must be wrong there too. Especially if IGN was using the 100 point scale at the time. Not sure about the guy who wrote TLOU review over there, but at least it wasn't Greg Miller. His Dead Space 2 and Uncharted 3 reviews (seriously go read these) were kind of embarrassing. Don't understand how he gets paid to do it.

There were some good outlets that gave TLOU a 10 though, but really who cares about reviews. I'm glad it is doing well for ND's sake, but we'll be able to judge it for ourselves in a week.
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Re: The Last of Us Discussion

Post by volvocrusher on Wed Jun 05, 2013 4:09 pm

Holy shit that Dead Space 2 review was pathetic. I'm nowhere near perfect as a reviewer, but even my worst reviews are better than that. I don't even want to read his Uncharted 3 review after that.

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Re: The Last of Us Discussion

Post by Kenola on Thu Jun 06, 2013 12:42 am

I hate looking up info on games I know look to have amazing stories. I know nothing about it other than its supposedly awesome.
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Re: The Last of Us Discussion

Post by chocobot on Thu Jun 06, 2013 4:59 pm

Kayshire Cat wrote:I trust IGN's reviews about as much as I trust myself keeping my clothes on around Cassie.
♡♡♡

Uh anyway, I'm looking forward to this game too. Obviously with the kind of games I play sometimes I don't care about review scores, but positive ones are always nice to see. I have no doubt that TLOU will be great.

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Re: The Last of Us Discussion

Post by TripOpt55 on Fri Jun 14, 2013 4:23 am

Intro is pretty damn cool. Otherwise, I haven't gotten too far. Definitely not a shooter for those wondering if it would be. I think I played a couple hours and while I did shoot someone, I feel like I probably could have avoided shooting anyone. Stealth and melee weapons rule the day I think. Environments are beautiful. Story is great so far.

Oh and make sure to spoiler tag any story spoilers for when you guys start playing. Gameplay impressions are cool.
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Re: The Last of Us Discussion

Post by volvocrusher on Fri Jun 14, 2013 9:19 pm

Intro was a little too long and hit home too close to Heavy Rain followed by a little too much cinematic stuff for my taste. The second it got going though...OH MY FUCKING GOD I FUCKING LOVE THIS GAME!!! Combat's so damn intense and I'm actually getting scared shitless while playing. I only want to play it at night now to increase the intensity of this, but it's proving really hard to do so. It's so fucking good!

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Re: The Last of Us Discussion

Post by BretBaber on Sat Jun 15, 2013 1:37 am

I was going to buy this when at work today, and we sold every fucking copy.  To make matters worse, my girlfriend told me she was going to buy it for me but it was sold out.  She never buys me games, and this time I was going to get a free one.  I'm waiting until Wal-Mart gets it because I have a $30 gift card, so why not use it for that?  Totally bummed.

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Re: The Last of Us Discussion

Post by TripOpt55 on Sat Jun 15, 2013 4:03 am

Hopefully you can snag one soon Bret.

This game is just amazing. I think it offers a little for all different kinds of gaming fans. The story and characters are great for those who prefer to play for that sort of thing. There is action, horror, survival, stealth and all done fairly well.

The combat encounters are just so good. So many ways to approach them (or bypass them) and so many ways to toy with enemies. There aren't a ton of different enemies, but there are significantly different types which vary wildly with how they behave which makes combat scenarios less predictable. You get to hold onto any weapons you get, but switch between certain weapons, as well as healing and crafting all happen in real-time (or maybe not the right term, but during gameplay) which adds intensity to already intense combat encounters. AI seems pretty smart too. Also kind of a risk reward aspect to taking on enemies. Is it worth the ammo and health lost so you can scour the area for supplies, or do you pass by try to hold onto what you have. Personally, I've been killing stuff. Stealthily when I can, but I've wanted to explore all the levels.

I think my big question about the game is what would you do when not in combat and honestly there isn't much. But given the intensity of the combat, I think just walking around talking to other characters, getting supplies and crafting stuff to prepare for your next fight works as a nice respite from the action.

This game rocks. This is what I needed after being so blah about games lately.
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Re: The Last of Us Discussion

Post by ajapam on Sat Jun 15, 2013 5:19 pm

I'm an hour or two in. I love the options that you get in combat. I replayed UC2 right before buying this, and this is definitely a huge step up from that game. Also, I love the lack of recharging health. It makes a HUGE difference in gunfights. Sound effects are awesome, too, which is a big thing in a game like this, I think. They make it feel like every shot counts.

The opening was great. I just met Ellie for the first time so I haven't seen much of a story yet. The world seems to be put together pretty well... When I asked for a game in a universe like Children of Men, this is pretty close to the vibe I was looking for

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Re: The Last of Us Discussion

Post by volvocrusher on Sun Jun 16, 2013 3:51 am

So my last comment can be seen as the game making a strong first impression on me. But that's not the case. 9 hours and 22 minutes in and I still mean every word of that. If anything, it's just kept getting better and better. Pacing is fantastic and it's one of those rare games where I can die 20 times in a row and blame myself every single time. I've experienced three cheap deaths and those were only because I didn't know I was supposed to flee the encounter. 

I see this ending up in my top 3 this gen without a doubt.

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Re: The Last of Us Discussion

Post by TripOpt55 on Sun Jun 16, 2013 4:06 am

I said this on Twitter so I might as well say it here. I keep thinking it might be my favorite game this gen. And that puts it crazy high on my all-time favorite games list. Like it's so rare for a game to hit me like that, so it feels weird. But the game feels that good. Obviously the combat is just better than Uncharted 2 and the story is really hitting me right. Joel and Ellie are fantastic. The voice-actors, the sound design, the visuals. I've already talked about the combat and encounter design which is so top-notch. It seem to have a long-playtime and be very replayable.

Obviously I need to finish it. And replay it and really just have a few weeks to think back on it before even knowing where to place it, but man... I'm blown away. In Bruce Straley I trust. He's simply the best.
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Re: The Last of Us Discussion

Post by TripOpt55 on Mon Jun 17, 2013 2:50 am

Finished it tonight. Loved every second of it. Right now I'd rank it as my top game this gen and in my top 3 all-time. It just does what it does so well. I'm absolutely blown away. Sorry for those who read this bit on Twitter already. And I'll stop with the superlatives for now... haha. Will start up another playthrough tomorrow. Debating on Survivor or New game +.

Oh and I missed the tweet about multi earlier, but I am down to play some later this week. Has anyone tried it? Curious how it is.
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Re: The Last of Us Discussion

Post by volvocrusher on Mon Jun 17, 2013 2:58 am

Definitely go for Survivor first Trip. Then you can decide whether you want to use that or your original file for NG+ and the challenge increase will be less steep than if you go from a NG+ to survivor.

I tried some multiplayer. It was pretty interesting. I can't really grasp yet whether it'll capture the nature of the SP or defeat the purpose of it, but I thought the mechanics translated well to MP based on that. Scavenging supplies and crafting items in real time was pretty interesting and could be what makes me like the game. Need to play some more before I can really decide how I feel on it though.

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Re: The Last of Us Discussion

Post by TripOpt55 on Mon Jun 17, 2013 4:06 am

Yeah good point. Probably be more rewarding to do NG+ on Survivor after I finish an initial run on it. Curious to try the multiplayer. Not sure if it is my style, but I'll definitely give it a go. Glad to hear they brought over a lot of the singleplayer stuff. I did see in footage they included listen mode which is lame. I never used that in the story mode.
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Re: The Last of Us Discussion

Post by volvocrusher on Mon Jun 17, 2013 4:20 am

Really, you never used listen mode? That thing is like my best friend in it.

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Re: The Last of Us Discussion

Post by TripOpt55 on Mon Jun 17, 2013 4:27 am

Just for the tutorial and maybe once or twice after. Didn't like it. Seemed kind of cheap to me and like it might reduce the challenge. Reminds me of situational awareness in Uncharted 2 multi so it will surely be terrible in multiplayer.
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Re: The Last of Us Discussion

Post by ajapam on Mon Jun 17, 2013 12:28 pm

I wasn't a fan of the multiplayer. Honestly, I enjoyed UC2's more

I used to use listen mode, but I turned it off to make things a bit more tense

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Re: The Last of Us Discussion

Post by volvocrusher on Mon Jun 17, 2013 10:28 pm

Just beat it. I love this game so much.

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Re: The Last of Us Discussion

Post by volvocrusher on Tue Jun 18, 2013 12:05 am

I also have to say
Spoiler:
I am so glad they committed to just one ending rather than have the player make a moral choice at the end. I was hoping they wouldn't do that and the ending was so much better because of it.

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Re: The Last of Us Discussion

Post by TripOpt55 on Tue Jun 18, 2013 1:48 am

I definitely agree on that point Also ending spoilers
Spoiler:
I think they went the unexpected route by not having Joel or Ellie die which was good to me. Killing one of them would have actually been more predictable I think, but they still managed to have an ending that fit this dark narrative. Really liked the ending a lot. Also the giraffe scene was great!!!


Last edited by TripOpt55 on Tue Jun 18, 2013 1:50 am; edited 1 time in total
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Re: The Last of Us Discussion

Post by BretBaber on Tue Jun 18, 2013 1:50 am

Got the game today.  Was more annoyed than I should have been when Tess ran right in front of an enemy and literally right by him and he reacted in no way.  I made a strong exhaling noise in disgust.  Hopefully that is the last time I see something like that.

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Re: The Last of Us Discussion

Post by volvocrusher on Tue Jun 18, 2013 2:09 am

I love that scene too Trip! 
Spoiler:
That final encounter also excites me for a sequel because I can see that causing a lot of friction between Joel and Ellie. I agree also that having either die was too predictable. I also like how it just shows how Joel is not the good guy, he's just a guy who couldn't take losing someone again.

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